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- // +build json
- package dns
- import (
- "encoding/json"
- v2net "v2ray.com/core/common/net"
- )
- func (this *Config) UnmarshalJSON(data []byte) error {
- type JsonConfig struct {
- Servers []*v2net.IPOrDomain `json:"servers"`
- Hosts map[string]*v2net.IPOrDomain `json:"hosts"`
- }
- jsonConfig := new(JsonConfig)
- if err := json.Unmarshal(data, jsonConfig); err != nil {
- return err
- }
- this.NameServers = make([]*v2net.Endpoint, len(jsonConfig.Servers))
- for idx, server := range jsonConfig.Servers {
- this.NameServers[idx] = &v2net.Endpoint{
- Network: v2net.Network_UDP,
- Address: server,
- Port: 53,
- }
- }
- if jsonConfig.Hosts != nil {
- this.Hosts = jsonConfig.Hosts
- }
- return nil
- }
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