connection.go 13 KB

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  1. package kcp
  2. import (
  3. "io"
  4. "net"
  5. "sync"
  6. "sync/atomic"
  7. "time"
  8. "v2ray.com/core/app/log"
  9. "v2ray.com/core/common/buf"
  10. "v2ray.com/core/common/predicate"
  11. )
  12. var (
  13. ErrIOTimeout = newError("Read/Write timeout")
  14. ErrClosedListener = newError("Listener closed.")
  15. ErrClosedConnection = newError("Connection closed.")
  16. )
  17. type State int32
  18. func (s State) Is(states ...State) bool {
  19. for _, state := range states {
  20. if s == state {
  21. return true
  22. }
  23. }
  24. return false
  25. }
  26. const (
  27. StateActive State = 0
  28. StateReadyToClose State = 1
  29. StatePeerClosed State = 2
  30. StateTerminating State = 3
  31. StatePeerTerminating State = 4
  32. StateTerminated State = 5
  33. )
  34. func nowMillisec() int64 {
  35. now := time.Now()
  36. return now.Unix()*1000 + int64(now.Nanosecond()/1000000)
  37. }
  38. type RoundTripInfo struct {
  39. sync.RWMutex
  40. variation uint32
  41. srtt uint32
  42. rto uint32
  43. minRtt uint32
  44. updatedTimestamp uint32
  45. }
  46. func (v *RoundTripInfo) UpdatePeerRTO(rto uint32, current uint32) {
  47. v.Lock()
  48. defer v.Unlock()
  49. if current-v.updatedTimestamp < 3000 {
  50. return
  51. }
  52. v.updatedTimestamp = current
  53. v.rto = rto
  54. }
  55. func (v *RoundTripInfo) Update(rtt uint32, current uint32) {
  56. if rtt > 0x7FFFFFFF {
  57. return
  58. }
  59. v.Lock()
  60. defer v.Unlock()
  61. // https://tools.ietf.org/html/rfc6298
  62. if v.srtt == 0 {
  63. v.srtt = rtt
  64. v.variation = rtt / 2
  65. } else {
  66. delta := rtt - v.srtt
  67. if v.srtt > rtt {
  68. delta = v.srtt - rtt
  69. }
  70. v.variation = (3*v.variation + delta) / 4
  71. v.srtt = (7*v.srtt + rtt) / 8
  72. if v.srtt < v.minRtt {
  73. v.srtt = v.minRtt
  74. }
  75. }
  76. var rto uint32
  77. if v.minRtt < 4*v.variation {
  78. rto = v.srtt + 4*v.variation
  79. } else {
  80. rto = v.srtt + v.variation
  81. }
  82. if rto > 10000 {
  83. rto = 10000
  84. }
  85. v.rto = rto * 5 / 4
  86. v.updatedTimestamp = current
  87. }
  88. func (v *RoundTripInfo) Timeout() uint32 {
  89. v.RLock()
  90. defer v.RUnlock()
  91. return v.rto
  92. }
  93. func (v *RoundTripInfo) SmoothedTime() uint32 {
  94. v.RLock()
  95. defer v.RUnlock()
  96. return v.srtt
  97. }
  98. type Updater struct {
  99. interval int64
  100. shouldContinue predicate.Predicate
  101. shouldTerminate predicate.Predicate
  102. updateFunc func()
  103. notifier chan bool
  104. }
  105. func NewUpdater(interval uint32, shouldContinue predicate.Predicate, shouldTerminate predicate.Predicate, updateFunc func()) *Updater {
  106. u := &Updater{
  107. interval: int64(time.Duration(interval) * time.Millisecond),
  108. shouldContinue: shouldContinue,
  109. shouldTerminate: shouldTerminate,
  110. updateFunc: updateFunc,
  111. notifier: make(chan bool, 1),
  112. }
  113. go u.Run()
  114. return u
  115. }
  116. func (v *Updater) WakeUp() {
  117. select {
  118. case v.notifier <- true:
  119. default:
  120. }
  121. }
  122. func (v *Updater) Run() {
  123. for <-v.notifier {
  124. if v.shouldTerminate() {
  125. return
  126. }
  127. interval := v.Interval()
  128. for v.shouldContinue() {
  129. v.updateFunc()
  130. time.Sleep(interval)
  131. }
  132. }
  133. }
  134. func (u *Updater) Interval() time.Duration {
  135. return time.Duration(atomic.LoadInt64(&u.interval))
  136. }
  137. func (u *Updater) SetInterval(d time.Duration) {
  138. atomic.StoreInt64(&u.interval, int64(d))
  139. }
  140. type SystemConnection interface {
  141. net.Conn
  142. Reset(func([]Segment))
  143. Overhead() int
  144. }
  145. var (
  146. _ buf.Reader = (*Connection)(nil)
  147. )
  148. // Connection is a KCP connection over UDP.
  149. type Connection struct {
  150. conn SystemConnection
  151. rd time.Time
  152. wd time.Time // write deadline
  153. since int64
  154. dataInput chan bool
  155. dataOutput chan bool
  156. Config *Config
  157. conv uint16
  158. state State
  159. stateBeginTime uint32
  160. lastIncomingTime uint32
  161. lastPingTime uint32
  162. mss uint32
  163. roundTrip *RoundTripInfo
  164. receivingWorker *ReceivingWorker
  165. sendingWorker *SendingWorker
  166. output SegmentWriter
  167. dataUpdater *Updater
  168. pingUpdater *Updater
  169. }
  170. // NewConnection create a new KCP connection between local and remote.
  171. func NewConnection(conv uint16, sysConn SystemConnection, config *Config) *Connection {
  172. log.Trace(newError("creating connection ", conv))
  173. conn := &Connection{
  174. conv: conv,
  175. conn: sysConn,
  176. since: nowMillisec(),
  177. dataInput: make(chan bool, 1),
  178. dataOutput: make(chan bool, 1),
  179. Config: config,
  180. output: NewRetryableWriter(NewSegmentWriter(sysConn)),
  181. mss: config.GetMTUValue() - uint32(sysConn.Overhead()) - DataSegmentOverhead,
  182. roundTrip: &RoundTripInfo{
  183. rto: 100,
  184. minRtt: config.GetTTIValue(),
  185. },
  186. }
  187. sysConn.Reset(conn.Input)
  188. conn.receivingWorker = NewReceivingWorker(conn)
  189. conn.sendingWorker = NewSendingWorker(conn)
  190. isTerminating := func() bool {
  191. return conn.State().Is(StateTerminating, StateTerminated)
  192. }
  193. isTerminated := func() bool {
  194. return conn.State() == StateTerminated
  195. }
  196. conn.dataUpdater = NewUpdater(
  197. config.GetTTIValue(),
  198. predicate.Not(isTerminating).And(predicate.Any(conn.sendingWorker.UpdateNecessary, conn.receivingWorker.UpdateNecessary)),
  199. isTerminating,
  200. conn.updateTask)
  201. conn.pingUpdater = NewUpdater(
  202. 5000, // 5 seconds
  203. predicate.Not(isTerminated),
  204. isTerminated,
  205. conn.updateTask)
  206. conn.pingUpdater.WakeUp()
  207. return conn
  208. }
  209. func (v *Connection) Elapsed() uint32 {
  210. return uint32(nowMillisec() - v.since)
  211. }
  212. func (v *Connection) OnDataInput() {
  213. select {
  214. case v.dataInput <- true:
  215. default:
  216. }
  217. }
  218. func (v *Connection) OnDataOutput() {
  219. select {
  220. case v.dataOutput <- true:
  221. default:
  222. }
  223. }
  224. // ReadMultiBuffer implements buf.Reader.
  225. func (v *Connection) ReadMultiBuffer() (buf.MultiBuffer, error) {
  226. if v == nil {
  227. return nil, io.EOF
  228. }
  229. for {
  230. if v.State().Is(StateReadyToClose, StateTerminating, StateTerminated) {
  231. return nil, io.EOF
  232. }
  233. mb := v.receivingWorker.ReadMultiBuffer()
  234. if !mb.IsEmpty() {
  235. return mb, nil
  236. }
  237. if v.State() == StatePeerTerminating {
  238. return nil, io.EOF
  239. }
  240. duration := time.Minute
  241. if !v.rd.IsZero() {
  242. duration = time.Until(v.rd)
  243. if duration < 0 {
  244. return nil, ErrIOTimeout
  245. }
  246. }
  247. select {
  248. case <-v.dataInput:
  249. case <-time.After(duration):
  250. if !v.rd.IsZero() && v.rd.Before(time.Now()) {
  251. return nil, ErrIOTimeout
  252. }
  253. }
  254. }
  255. }
  256. // Read implements the Conn Read method.
  257. func (v *Connection) Read(b []byte) (int, error) {
  258. if v == nil {
  259. return 0, io.EOF
  260. }
  261. for {
  262. if v.State().Is(StateReadyToClose, StateTerminating, StateTerminated) {
  263. return 0, io.EOF
  264. }
  265. nBytes := v.receivingWorker.Read(b)
  266. if nBytes > 0 {
  267. return nBytes, nil
  268. }
  269. if v.State() == StatePeerTerminating {
  270. return 0, io.EOF
  271. }
  272. duration := time.Minute
  273. if !v.rd.IsZero() {
  274. duration = time.Until(v.rd)
  275. if duration < 0 {
  276. return 0, ErrIOTimeout
  277. }
  278. }
  279. select {
  280. case <-v.dataInput:
  281. case <-time.After(duration):
  282. if !v.rd.IsZero() && v.rd.Before(time.Now()) {
  283. return 0, ErrIOTimeout
  284. }
  285. }
  286. }
  287. }
  288. // Write implements the Conn Write method.
  289. func (v *Connection) Write(b []byte) (int, error) {
  290. totalWritten := 0
  291. for {
  292. if v == nil || v.State() != StateActive {
  293. return totalWritten, io.ErrClosedPipe
  294. }
  295. nBytes := v.sendingWorker.Push(b[totalWritten:])
  296. v.dataUpdater.WakeUp()
  297. if nBytes > 0 {
  298. totalWritten += nBytes
  299. if totalWritten == len(b) {
  300. return totalWritten, nil
  301. }
  302. }
  303. duration := time.Minute
  304. if !v.wd.IsZero() {
  305. duration = time.Until(v.wd)
  306. if duration < 0 {
  307. return totalWritten, ErrIOTimeout
  308. }
  309. }
  310. select {
  311. case <-v.dataOutput:
  312. case <-time.After(duration):
  313. if !v.wd.IsZero() && v.wd.Before(time.Now()) {
  314. return totalWritten, ErrIOTimeout
  315. }
  316. }
  317. }
  318. }
  319. func (v *Connection) SetState(state State) {
  320. current := v.Elapsed()
  321. atomic.StoreInt32((*int32)(&v.state), int32(state))
  322. atomic.StoreUint32(&v.stateBeginTime, current)
  323. log.Trace(newError("#", v.conv, " entering state ", state, " at ", current).AtDebug())
  324. switch state {
  325. case StateReadyToClose:
  326. v.receivingWorker.CloseRead()
  327. case StatePeerClosed:
  328. v.sendingWorker.CloseWrite()
  329. case StateTerminating:
  330. v.receivingWorker.CloseRead()
  331. v.sendingWorker.CloseWrite()
  332. v.pingUpdater.SetInterval(time.Second)
  333. case StatePeerTerminating:
  334. v.sendingWorker.CloseWrite()
  335. v.pingUpdater.SetInterval(time.Second)
  336. case StateTerminated:
  337. v.receivingWorker.CloseRead()
  338. v.sendingWorker.CloseWrite()
  339. v.pingUpdater.SetInterval(time.Second)
  340. v.dataUpdater.WakeUp()
  341. v.pingUpdater.WakeUp()
  342. go v.Terminate()
  343. }
  344. }
  345. // Close closes the connection.
  346. func (v *Connection) Close() error {
  347. if v == nil {
  348. return ErrClosedConnection
  349. }
  350. v.OnDataInput()
  351. v.OnDataOutput()
  352. state := v.State()
  353. if state.Is(StateReadyToClose, StateTerminating, StateTerminated) {
  354. return ErrClosedConnection
  355. }
  356. log.Trace(newError("closing connection to ", v.conn.RemoteAddr()))
  357. if state == StateActive {
  358. v.SetState(StateReadyToClose)
  359. }
  360. if state == StatePeerClosed {
  361. v.SetState(StateTerminating)
  362. }
  363. if state == StatePeerTerminating {
  364. v.SetState(StateTerminated)
  365. }
  366. return nil
  367. }
  368. // LocalAddr returns the local network address. The Addr returned is shared by all invocations of LocalAddr, so do not modify it.
  369. func (v *Connection) LocalAddr() net.Addr {
  370. if v == nil {
  371. return nil
  372. }
  373. return v.conn.LocalAddr()
  374. }
  375. // RemoteAddr returns the remote network address. The Addr returned is shared by all invocations of RemoteAddr, so do not modify it.
  376. func (v *Connection) RemoteAddr() net.Addr {
  377. if v == nil {
  378. return nil
  379. }
  380. return v.conn.RemoteAddr()
  381. }
  382. // SetDeadline sets the deadline associated with the listener. A zero time value disables the deadline.
  383. func (v *Connection) SetDeadline(t time.Time) error {
  384. if err := v.SetReadDeadline(t); err != nil {
  385. return err
  386. }
  387. if err := v.SetWriteDeadline(t); err != nil {
  388. return err
  389. }
  390. return nil
  391. }
  392. // SetReadDeadline implements the Conn SetReadDeadline method.
  393. func (v *Connection) SetReadDeadline(t time.Time) error {
  394. if v == nil || v.State() != StateActive {
  395. return ErrClosedConnection
  396. }
  397. v.rd = t
  398. return nil
  399. }
  400. // SetWriteDeadline implements the Conn SetWriteDeadline method.
  401. func (v *Connection) SetWriteDeadline(t time.Time) error {
  402. if v == nil || v.State() != StateActive {
  403. return ErrClosedConnection
  404. }
  405. v.wd = t
  406. return nil
  407. }
  408. // kcp update, input loop
  409. func (v *Connection) updateTask() {
  410. v.flush()
  411. }
  412. func (v *Connection) Terminate() {
  413. if v == nil {
  414. return
  415. }
  416. log.Trace(newError("terminating connection to ", v.RemoteAddr()))
  417. //v.SetState(StateTerminated)
  418. v.OnDataInput()
  419. v.OnDataOutput()
  420. v.conn.Close()
  421. v.sendingWorker.Release()
  422. v.receivingWorker.Release()
  423. }
  424. func (v *Connection) HandleOption(opt SegmentOption) {
  425. if (opt & SegmentOptionClose) == SegmentOptionClose {
  426. v.OnPeerClosed()
  427. }
  428. }
  429. func (v *Connection) OnPeerClosed() {
  430. state := v.State()
  431. if state == StateReadyToClose {
  432. v.SetState(StateTerminating)
  433. }
  434. if state == StateActive {
  435. v.SetState(StatePeerClosed)
  436. }
  437. }
  438. // Input when you received a low level packet (eg. UDP packet), call it
  439. func (v *Connection) Input(segments []Segment) {
  440. current := v.Elapsed()
  441. atomic.StoreUint32(&v.lastIncomingTime, current)
  442. for _, seg := range segments {
  443. if seg.Conversation() != v.conv {
  444. break
  445. }
  446. switch seg := seg.(type) {
  447. case *DataSegment:
  448. v.HandleOption(seg.Option)
  449. v.receivingWorker.ProcessSegment(seg)
  450. if v.receivingWorker.IsDataAvailable() {
  451. v.OnDataInput()
  452. }
  453. v.dataUpdater.WakeUp()
  454. case *AckSegment:
  455. v.HandleOption(seg.Option)
  456. v.sendingWorker.ProcessSegment(current, seg, v.roundTrip.Timeout())
  457. v.OnDataOutput()
  458. v.dataUpdater.WakeUp()
  459. case *CmdOnlySegment:
  460. v.HandleOption(seg.Option)
  461. if seg.Command() == CommandTerminate {
  462. state := v.State()
  463. if state == StateActive ||
  464. state == StatePeerClosed {
  465. v.SetState(StatePeerTerminating)
  466. } else if state == StateReadyToClose {
  467. v.SetState(StateTerminating)
  468. } else if state == StateTerminating {
  469. v.SetState(StateTerminated)
  470. }
  471. }
  472. if seg.Option == SegmentOptionClose || seg.Command() == CommandTerminate {
  473. v.OnDataInput()
  474. v.OnDataOutput()
  475. }
  476. v.sendingWorker.ProcessReceivingNext(seg.ReceivinNext)
  477. v.receivingWorker.ProcessSendingNext(seg.SendingNext)
  478. v.roundTrip.UpdatePeerRTO(seg.PeerRTO, current)
  479. seg.Release()
  480. default:
  481. }
  482. }
  483. }
  484. func (v *Connection) flush() {
  485. current := v.Elapsed()
  486. if v.State() == StateTerminated {
  487. return
  488. }
  489. if v.State() == StateActive && current-atomic.LoadUint32(&v.lastIncomingTime) >= 30000 {
  490. v.Close()
  491. }
  492. if v.State() == StateReadyToClose && v.sendingWorker.IsEmpty() {
  493. v.SetState(StateTerminating)
  494. }
  495. if v.State() == StateTerminating {
  496. log.Trace(newError("#", v.conv, " sending terminating cmd.").AtDebug())
  497. v.Ping(current, CommandTerminate)
  498. if current-atomic.LoadUint32(&v.stateBeginTime) > 8000 {
  499. v.SetState(StateTerminated)
  500. }
  501. return
  502. }
  503. if v.State() == StatePeerTerminating && current-atomic.LoadUint32(&v.stateBeginTime) > 4000 {
  504. v.SetState(StateTerminating)
  505. }
  506. if v.State() == StateReadyToClose && current-atomic.LoadUint32(&v.stateBeginTime) > 15000 {
  507. v.SetState(StateTerminating)
  508. }
  509. // flush acknowledges
  510. v.receivingWorker.Flush(current)
  511. v.sendingWorker.Flush(current)
  512. if current-atomic.LoadUint32(&v.lastPingTime) >= 3000 {
  513. v.Ping(current, CommandPing)
  514. }
  515. }
  516. func (v *Connection) State() State {
  517. return State(atomic.LoadInt32((*int32)(&v.state)))
  518. }
  519. func (v *Connection) Ping(current uint32, cmd Command) {
  520. seg := NewCmdOnlySegment()
  521. seg.Conv = v.conv
  522. seg.Cmd = cmd
  523. seg.ReceivinNext = v.receivingWorker.NextNumber()
  524. seg.SendingNext = v.sendingWorker.FirstUnacknowledged()
  525. seg.PeerRTO = v.roundTrip.Timeout()
  526. if v.State() == StateReadyToClose {
  527. seg.Option = SegmentOptionClose
  528. }
  529. v.output.Write(seg)
  530. atomic.StoreUint32(&v.lastPingTime, current)
  531. seg.Release()
  532. }