| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152 | package pointimport (	"github.com/v2ray/v2ray-core/app/router"	"github.com/v2ray/v2ray-core/common/log"	v2net "github.com/v2ray/v2ray-core/common/net"	"github.com/v2ray/v2ray-core/common/retry"	"github.com/v2ray/v2ray-core/proxy/common/connhandler"	"github.com/v2ray/v2ray-core/shell/point/config"	"github.com/v2ray/v2ray-core/transport/ray")// Point is an single server in V2Ray system.type Point struct {	port   v2net.Port	ich    connhandler.InboundConnectionHandler	och    connhandler.OutboundConnectionHandler	idh    []*InboundDetourHandler	odh    map[string]connhandler.OutboundConnectionHandler	router router.Router}// NewPoint returns a new Point server based on given configuration.// The server is not started at this point.func NewPoint(pConfig config.PointConfig) (*Point, error) {	var vpoint = new(Point)	vpoint.port = pConfig.Port()	ichFactory := connhandler.GetInboundConnectionHandlerFactory(pConfig.InboundConfig().Protocol())	if ichFactory == nil {		log.Error("Unknown inbound connection handler factory %s", pConfig.InboundConfig().Protocol())		return nil, config.BadConfiguration	}	ichConfig := pConfig.InboundConfig().Settings()	ich, err := ichFactory.Create(vpoint, ichConfig)	if err != nil {		log.Error("Failed to create inbound connection handler: %v", err)		return nil, err	}	vpoint.ich = ich	ochFactory := connhandler.GetOutboundConnectionHandlerFactory(pConfig.OutboundConfig().Protocol())	if ochFactory == nil {		log.Error("Unknown outbound connection handler factory %s", pConfig.OutboundConfig().Protocol())		return nil, config.BadConfiguration	}	ochConfig := pConfig.OutboundConfig().Settings()	och, err := ochFactory.Create(ochConfig)	if err != nil {		log.Error("Failed to create outbound connection handler: %v", err)		return nil, err	}	vpoint.och = och	detours := pConfig.InboundDetours()	if len(detours) > 0 {		vpoint.idh = make([]*InboundDetourHandler, len(detours))		for idx, detourConfig := range detours {			detourHandler := &InboundDetourHandler{				point:  vpoint,				config: detourConfig,			}			err := detourHandler.Initialize()			if err != nil {				return nil, err			}			vpoint.idh[idx] = detourHandler		}	}	outboundDetours := pConfig.OutboundDetours()	if len(outboundDetours) > 0 {		vpoint.odh = make(map[string]connhandler.OutboundConnectionHandler)		for _, detourConfig := range outboundDetours {			detourFactory := connhandler.GetOutboundConnectionHandlerFactory(detourConfig.Protocol())			if detourFactory == nil {				log.Error("Unknown detour outbound connection handler factory %s", detourConfig.Protocol())				return nil, config.BadConfiguration			}			detourHandler, err := detourFactory.Create(detourConfig.Settings())			if err != nil {				log.Error("Failed to create detour outbound connection handler: %v", err)				return nil, err			}			vpoint.odh[detourConfig.Tag()] = detourHandler		}	}	routerConfig := pConfig.RouterConfig()	if routerConfig != nil {		r, err := router.CreateRouter(routerConfig.Strategy(), routerConfig.Settings())		if err != nil {			log.Error("Failed to create router: %v", err)			return nil, config.BadConfiguration		}		vpoint.router = r	}	return vpoint, nil}// Start starts the Point server, and return any error during the process.// In the case of any errors, the state of the server is unpredicatable.func (this *Point) Start() error {	if this.port <= 0 {		log.Error("Invalid port %d", this.port)		return config.BadConfiguration	}	err := retry.Timed(100 /* times */, 100 /* ms */).On(func() error {		err := this.ich.Listen(this.port)		if err != nil {			return err		}		log.Warning("Point server started on port %d", this.port)		return nil	})	if err != nil {		return err	}	for _, detourHandler := range this.idh {		err := detourHandler.Start()		if err != nil {			return err		}	}	return nil}// Dispatches a Packet to an OutboundConnection.// The packet will be passed through the router (if configured), and then sent to an outbound// connection with matching tag.func (this *Point) DispatchToOutbound(packet v2net.Packet) ray.InboundRay {	direct := ray.NewRay()	dest := packet.Destination()	if this.router != nil {		tag, err := this.router.TakeDetour(dest)		if err == nil {			handler, found := this.odh[tag]			if found {				go handler.Dispatch(packet, direct)				return direct			}		}	}	go this.och.Dispatch(packet, direct)	return direct}
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