| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204 | package socksimport (	"context"	"io"	"runtime"	"time"	"v2ray.com/core/app"	"v2ray.com/core/app/dispatcher"	"v2ray.com/core/app/log"	"v2ray.com/core/common"	"v2ray.com/core/common/buf"	"v2ray.com/core/common/net"	"v2ray.com/core/common/protocol"	"v2ray.com/core/common/signal"	"v2ray.com/core/proxy"	"v2ray.com/core/transport/internet"	"v2ray.com/core/transport/internet/udp")// Server is a SOCKS 5 proxy servertype Server struct {	config *ServerConfig}// NewServer creates a new Server object.func NewServer(ctx context.Context, config *ServerConfig) (*Server, error) {	space := app.SpaceFromContext(ctx)	if space == nil {		return nil, newError("no space in context").AtWarning()	}	s := &Server{		config: config,	}	return s, nil}func (s *Server) Network() net.NetworkList {	list := net.NetworkList{		Network: []net.Network{net.Network_TCP},	}	if s.config.UdpEnabled {		list.Network = append(list.Network, net.Network_UDP)	}	return list}func (s *Server) Process(ctx context.Context, network net.Network, conn internet.Connection, dispatcher dispatcher.Interface) error {	switch network {	case net.Network_TCP:		return s.processTCP(ctx, conn, dispatcher)	case net.Network_UDP:		return s.handleUDPPayload(ctx, conn, dispatcher)	default:		return newError("unknown network: ", network)	}}func (s *Server) processTCP(ctx context.Context, conn internet.Connection, dispatcher dispatcher.Interface) error {	conn.SetReadDeadline(time.Now().Add(time.Second * 8))	reader := buf.NewBufferedReader(conn)	inboundDest, ok := proxy.InboundEntryPointFromContext(ctx)	if !ok {		return newError("inbound entry point not specified")	}	session := &ServerSession{		config: s.config,		port:   inboundDest.Port,	}	request, err := session.Handshake(reader, conn)	if err != nil {		if source, ok := proxy.SourceFromContext(ctx); ok {			log.Access(source, "", log.AccessRejected, err)		}		log.Trace(newError("failed to read request").Base(err))		return err	}	conn.SetReadDeadline(time.Time{})	if request.Command == protocol.RequestCommandTCP {		dest := request.Destination()		log.Trace(newError("TCP Connect request to ", dest))		if source, ok := proxy.SourceFromContext(ctx); ok {			log.Access(source, dest, log.AccessAccepted, "")		}		return s.transport(ctx, reader, conn, dest, dispatcher)	}	if request.Command == protocol.RequestCommandUDP {		return s.handleUDP()	}	return nil}func (*Server) handleUDP() error {	// The TCP connection closes after v method returns. We need to wait until	// the client closes it.	// TODO: get notified from UDP part	<-time.After(5 * time.Minute)	return nil}func (v *Server) transport(ctx context.Context, reader io.Reader, writer io.Writer, dest net.Destination, dispatcher dispatcher.Interface) error {	timeout := time.Second * time.Duration(v.config.Timeout)	if timeout == 0 {		timeout = time.Minute * 2	}	ctx, timer := signal.CancelAfterInactivity(ctx, timeout)	ray, err := dispatcher.Dispatch(ctx, dest)	if err != nil {		return err	}	input := ray.InboundInput()	output := ray.InboundOutput()	requestDone := signal.ExecuteAsync(func() error {		defer input.Close()		v2reader := buf.NewReader(reader)		if err := buf.PipeUntilEOF(timer, v2reader, input); err != nil {			return newError("failed to transport all TCP request").Base(err)		}		return nil	})	responseDone := signal.ExecuteAsync(func() error {		v2writer := buf.NewWriter(writer)		if err := buf.PipeUntilEOF(timer, output, v2writer); err != nil {			return newError("failed to transport all TCP response").Base(err)		}		return nil	})	if err := signal.ErrorOrFinish2(ctx, requestDone, responseDone); err != nil {		input.CloseError()		output.CloseError()		return newError("connection ends").Base(err)	}	runtime.KeepAlive(timer)	return nil}func (v *Server) handleUDPPayload(ctx context.Context, conn internet.Connection, dispatcher dispatcher.Interface) error {	udpServer := udp.NewDispatcher(dispatcher)	if source, ok := proxy.SourceFromContext(ctx); ok {		log.Trace(newError("client UDP connection from ", source))	}	reader := buf.NewReader(conn)	for {		mpayload, err := reader.Read()		if err != nil {			return err		}		for _, payload := range mpayload {			request, data, err := DecodeUDPPacket(payload.Bytes())			if err != nil {				log.Trace(newError("failed to parse UDP request").Base(err))				continue			}			if len(data) == 0 {				continue			}			log.Trace(newError("send packet to ", request.Destination(), " with ", len(data), " bytes").AtDebug())			if source, ok := proxy.SourceFromContext(ctx); ok {				log.Access(source, request.Destination, log.AccessAccepted, "")			}			dataBuf := buf.NewSmall()			dataBuf.Append(data)			udpServer.Dispatch(ctx, request.Destination(), dataBuf, func(payload *buf.Buffer) {				defer payload.Release()				log.Trace(newError("writing back UDP response with ", payload.Len(), " bytes").AtDebug())				udpMessage := EncodeUDPPacket(request, payload.Bytes())				defer udpMessage.Release()				conn.Write(udpMessage.Bytes())			})		}	}}func init() {	common.Must(common.RegisterConfig((*ServerConfig)(nil), func(ctx context.Context, config interface{}) (interface{}, error) {		return NewServer(ctx, config.(*ServerConfig))	}))}
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