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							- // Package alloc provides a light-weight memory allocation mechanism.
 
- package alloc
 
- import (
 
- 	"hash"
 
- 	"io"
 
- 	"v2ray.com/core/common/serial"
 
- )
 
- const (
 
- 	defaultOffset = 16
 
- )
 
- // Buffer is a recyclable allocation of a byte array. Buffer.Release() recycles
 
- // the buffer into an internal buffer pool, in order to recreate a buffer more
 
- // quickly.
 
- type Buffer struct {
 
- 	head   []byte
 
- 	pool   Pool
 
- 	Value  []byte
 
- 	offset int
 
- }
 
- func CreateBuffer(container []byte, parent Pool) *Buffer {
 
- 	b := new(Buffer)
 
- 	b.head = container
 
- 	b.pool = parent
 
- 	b.Value = b.head[defaultOffset:]
 
- 	b.offset = defaultOffset
 
- 	return b
 
- }
 
- // Release recycles the buffer into an internal buffer pool.
 
- func (b *Buffer) Release() {
 
- 	if b == nil || b.head == nil {
 
- 		return
 
- 	}
 
- 	if b.pool != nil {
 
- 		b.pool.Free(b)
 
- 	}
 
- 	b.head = nil
 
- 	b.Value = nil
 
- 	b.pool = nil
 
- }
 
- // Clear clears the content of the buffer, results an empty buffer with
 
- // Len() = 0.
 
- func (b *Buffer) Clear() *Buffer {
 
- 	b.offset = defaultOffset
 
- 	b.Value = b.head[b.offset:b.offset]
 
- 	return b
 
- }
 
- // Reset resets this Buffer into its original state.
 
- func (b *Buffer) Reset() *Buffer {
 
- 	b.offset = defaultOffset
 
- 	b.Value = b.head[b.offset:]
 
- 	return b
 
- }
 
- // AppendBytes appends one or more bytes to the end of the buffer.
 
- func (b *Buffer) AppendBytes(bytes ...byte) *Buffer {
 
- 	b.Value = append(b.Value, bytes...)
 
- 	return b
 
- }
 
- // Append appends a byte array to the end of the buffer.
 
- func (b *Buffer) Append(data []byte) *Buffer {
 
- 	b.Value = append(b.Value, data...)
 
- 	return b
 
- }
 
- // AppendString appends a given string to the end of the buffer.
 
- func (b *Buffer) AppendString(s string) *Buffer {
 
- 	b.Value = append(b.Value, s...)
 
- 	return b
 
- }
 
- func (b *Buffer) AppendUint16(v uint16) *Buffer {
 
- 	b.Value = serial.Uint16ToBytes(v, b.Value)
 
- 	return b
 
- }
 
- func (b *Buffer) AppendUint32(v uint32) *Buffer {
 
- 	b.Value = serial.Uint32ToBytes(v, b.Value)
 
- 	return b
 
- }
 
- // Prepend prepends bytes in front of the buffer. Caller must ensure total bytes prepended is
 
- // no more than 16 bytes.
 
- func (b *Buffer) Prepend(data []byte) *Buffer {
 
- 	b.SliceBack(len(data))
 
- 	copy(b.Value, data)
 
- 	return b
 
- }
 
- func (b *Buffer) PrependBytes(data ...byte) *Buffer {
 
- 	return b.Prepend(data)
 
- }
 
- func (b *Buffer) PrependUint16(v uint16) *Buffer {
 
- 	b.SliceBack(2)
 
- 	serial.Uint16ToBytes(v, b.Value[:0])
 
- 	return b
 
- }
 
- func (b *Buffer) PrependUint32(v uint32) *Buffer {
 
- 	b.SliceBack(4)
 
- 	serial.Uint32ToBytes(v, b.Value[:0])
 
- 	return b
 
- }
 
- func (b *Buffer) PrependHash(h hash.Hash) *Buffer {
 
- 	b.SliceBack(h.Size())
 
- 	h.Sum(b.Value[:0])
 
- 	return b
 
- }
 
- // Bytes returns the content bytes of this Buffer.
 
- func (b *Buffer) Bytes() []byte {
 
- 	return b.Value
 
- }
 
- // Slice cuts the buffer at the given position.
 
- func (b *Buffer) Slice(from, to int) *Buffer {
 
- 	b.offset += from
 
- 	b.Value = b.Value[from:to]
 
- 	return b
 
- }
 
- // SliceFrom cuts the buffer at the given position.
 
- func (b *Buffer) SliceFrom(from int) *Buffer {
 
- 	b.offset += from
 
- 	b.Value = b.Value[from:]
 
- 	return b
 
- }
 
- // SliceBack extends the Buffer to its front by offset bytes.
 
- // Caller must ensure cumulated offset is no more than 16.
 
- func (b *Buffer) SliceBack(offset int) *Buffer {
 
- 	newoffset := b.offset - offset
 
- 	if newoffset < 0 {
 
- 		panic("Negative buffer offset.")
 
- 	}
 
- 	b.Value = b.head[newoffset : b.offset+len(b.Value)]
 
- 	b.offset = newoffset
 
- 	return b
 
- }
 
- // Len returns the length of the buffer content.
 
- func (b *Buffer) Len() int {
 
- 	if b == nil {
 
- 		return 0
 
- 	}
 
- 	return len(b.Value)
 
- }
 
- func (b *Buffer) IsEmpty() bool {
 
- 	return b.Len() == 0
 
- }
 
- // IsFull returns true if the buffer has no more room to grow.
 
- func (b *Buffer) IsFull() bool {
 
- 	return len(b.Value) == cap(b.Value)
 
- }
 
- // Write implements Write method in io.Writer.
 
- func (b *Buffer) Write(data []byte) (int, error) {
 
- 	b.Append(data)
 
- 	return len(data), nil
 
- }
 
- // Read implements io.Reader.Read().
 
- func (b *Buffer) Read(data []byte) (int, error) {
 
- 	if b.Len() == 0 {
 
- 		return 0, io.EOF
 
- 	}
 
- 	nBytes := copy(data, b.Value)
 
- 	if nBytes == b.Len() {
 
- 		b.Clear()
 
- 	} else {
 
- 		b.Value = b.Value[nBytes:]
 
- 		b.offset += nBytes
 
- 	}
 
- 	return nBytes, nil
 
- }
 
- func (b *Buffer) FillFrom(reader io.Reader) (int, error) {
 
- 	begin := b.Len()
 
- 	b.Value = b.Value[:cap(b.Value)]
 
- 	nBytes, err := reader.Read(b.Value[begin:])
 
- 	if err == nil {
 
- 		b.Value = b.Value[:begin+nBytes]
 
- 	}
 
- 	return nBytes, err
 
- }
 
- func (b *Buffer) String() string {
 
- 	return string(b.Value)
 
- }
 
- // NewBuffer creates a Buffer with 8K bytes of arbitrary content.
 
- func NewBuffer() *Buffer {
 
- 	return mediumPool.Allocate()
 
- }
 
- // NewLargeBuffer creates a Buffer with 64K bytes of arbitrary content.
 
- //func NewLargeBuffer() *Buffer {
 
- //	return largePool.Allocate()
 
- //}
 
- //func NewBufferWithSize(size int) *Buffer {
 
- //	if size <= BufferSize {
 
- //		return NewBuffer()
 
- //	}
 
- //
 
- //	return NewLargeBuffer()
 
- //}
 
- func NewLocalBuffer(size int) *Buffer {
 
- 	return CreateBuffer(make([]byte, size), nil)
 
- }
 
 
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