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							- package socks
 
- import (
 
- 	"errors"
 
- 	"io"
 
- 	"sync"
 
- 	"time"
 
- 	"github.com/v2ray/v2ray-core/app/dispatcher"
 
- 	v2io "github.com/v2ray/v2ray-core/common/io"
 
- 	"github.com/v2ray/v2ray-core/common/log"
 
- 	v2net "github.com/v2ray/v2ray-core/common/net"
 
- 	"github.com/v2ray/v2ray-core/proxy"
 
- 	"github.com/v2ray/v2ray-core/proxy/socks/protocol"
 
- 	"github.com/v2ray/v2ray-core/transport/hub"
 
- )
 
- var (
 
- 	ErrorUnsupportedSocksCommand = errors.New("Unsupported socks command.")
 
- 	ErrorUnsupportedAuthMethod   = errors.New("Unsupported auth method.")
 
- )
 
- // SocksServer is a SOCKS 5 proxy server
 
- type SocksServer struct {
 
- 	tcpMutex         sync.RWMutex
 
- 	udpMutex         sync.RWMutex
 
- 	accepting        bool
 
- 	packetDispatcher dispatcher.PacketDispatcher
 
- 	config           *Config
 
- 	tcpListener      *hub.TCPHub
 
- 	udpHub           *hub.UDPHub
 
- 	udpAddress       v2net.Destination
 
- 	udpServer        *hub.UDPServer
 
- 	listeningPort    v2net.Port
 
- }
 
- // NewSocksSocks creates a new SocksServer object.
 
- func NewSocksServer(config *Config, packetDispatcher dispatcher.PacketDispatcher) *SocksServer {
 
- 	return &SocksServer{
 
- 		config:           config,
 
- 		packetDispatcher: packetDispatcher,
 
- 	}
 
- }
 
- // Port implements InboundHandler.Port().
 
- func (this *SocksServer) Port() v2net.Port {
 
- 	return this.listeningPort
 
- }
 
- // Close implements InboundHandler.Close().
 
- func (this *SocksServer) Close() {
 
- 	this.accepting = false
 
- 	if this.tcpListener != nil {
 
- 		this.tcpMutex.Lock()
 
- 		this.tcpListener.Close()
 
- 		this.tcpListener = nil
 
- 		this.tcpMutex.Unlock()
 
- 	}
 
- 	if this.udpHub != nil {
 
- 		this.udpMutex.Lock()
 
- 		this.udpHub.Close()
 
- 		this.udpHub = nil
 
- 		this.udpMutex.Unlock()
 
- 	}
 
- }
 
- // Listen implements InboundHandler.Listen().
 
- func (this *SocksServer) Listen(port v2net.Port) error {
 
- 	if this.accepting {
 
- 		if this.listeningPort == port {
 
- 			return nil
 
- 		} else {
 
- 			return proxy.ErrorAlreadyListening
 
- 		}
 
- 	}
 
- 	this.listeningPort = port
 
- 	listener, err := hub.ListenTCP(port, this.handleConnection)
 
- 	if err != nil {
 
- 		log.Error("Socks: failed to listen on port ", port, ": ", err)
 
- 		return err
 
- 	}
 
- 	this.accepting = true
 
- 	this.tcpMutex.Lock()
 
- 	this.tcpListener = listener
 
- 	this.tcpMutex.Unlock()
 
- 	if this.config.UDPEnabled {
 
- 		this.listenUDP(port)
 
- 	}
 
- 	return nil
 
- }
 
- func (this *SocksServer) handleConnection(connection *hub.TCPConn) {
 
- 	defer connection.Close()
 
- 	timedReader := v2net.NewTimeOutReader(120, connection)
 
- 	reader := v2io.NewBufferedReader(timedReader)
 
- 	writer := v2io.NewBufferedWriter(connection)
 
- 	auth, auth4, err := protocol.ReadAuthentication(reader)
 
- 	if err != nil && err != protocol.Socks4Downgrade {
 
- 		log.Error("Socks: failed to read authentication: ", err)
 
- 		return
 
- 	}
 
- 	if err != nil && err == protocol.Socks4Downgrade {
 
- 		this.handleSocks4(reader, writer, auth4)
 
- 	} else {
 
- 		this.handleSocks5(reader, writer, auth)
 
- 	}
 
- }
 
- func (this *SocksServer) handleSocks5(reader *v2io.BufferedReader, writer *v2io.BufferedWriter, auth protocol.Socks5AuthenticationRequest) error {
 
- 	expectedAuthMethod := protocol.AuthNotRequired
 
- 	if this.config.AuthType == AuthTypePassword {
 
- 		expectedAuthMethod = protocol.AuthUserPass
 
- 	}
 
- 	if !auth.HasAuthMethod(expectedAuthMethod) {
 
- 		authResponse := protocol.NewAuthenticationResponse(protocol.AuthNoMatchingMethod)
 
- 		err := protocol.WriteAuthentication(writer, authResponse)
 
- 		writer.Flush()
 
- 		if err != nil {
 
- 			log.Error("Socks: failed to write authentication: ", err)
 
- 			return err
 
- 		}
 
- 		log.Warning("Socks: client doesn't support any allowed auth methods.")
 
- 		return ErrorUnsupportedAuthMethod
 
- 	}
 
- 	authResponse := protocol.NewAuthenticationResponse(expectedAuthMethod)
 
- 	err := protocol.WriteAuthentication(writer, authResponse)
 
- 	writer.Flush()
 
- 	if err != nil {
 
- 		log.Error("Socks: failed to write authentication: ", err)
 
- 		return err
 
- 	}
 
- 	if this.config.AuthType == AuthTypePassword {
 
- 		upRequest, err := protocol.ReadUserPassRequest(reader)
 
- 		if err != nil {
 
- 			log.Error("Socks: failed to read username and password: ", err)
 
- 			return err
 
- 		}
 
- 		status := byte(0)
 
- 		if !this.config.HasAccount(upRequest.Username(), upRequest.Password()) {
 
- 			status = byte(0xFF)
 
- 		}
 
- 		upResponse := protocol.NewSocks5UserPassResponse(status)
 
- 		err = protocol.WriteUserPassResponse(writer, upResponse)
 
- 		writer.Flush()
 
- 		if err != nil {
 
- 			log.Error("Socks: failed to write user pass response: ", err)
 
- 			return err
 
- 		}
 
- 		if status != byte(0) {
 
- 			log.Warning("Socks: Invalid user account: ", upRequest.AuthDetail())
 
- 			return proxy.ErrorInvalidAuthentication
 
- 		}
 
- 	}
 
- 	request, err := protocol.ReadRequest(reader)
 
- 	if err != nil {
 
- 		log.Error("Socks: failed to read request: ", err)
 
- 		return err
 
- 	}
 
- 	if request.Command == protocol.CmdUdpAssociate && this.config.UDPEnabled {
 
- 		return this.handleUDP(reader, writer)
 
- 	}
 
- 	if request.Command == protocol.CmdBind || request.Command == protocol.CmdUdpAssociate {
 
- 		response := protocol.NewSocks5Response()
 
- 		response.Error = protocol.ErrorCommandNotSupported
 
- 		response.Port = v2net.Port(0)
 
- 		response.SetIPv4([]byte{0, 0, 0, 0})
 
- 		response.Write(writer)
 
- 		writer.Flush()
 
- 		if err != nil {
 
- 			log.Error("Socks: failed to write response: ", err)
 
- 			return err
 
- 		}
 
- 		log.Warning("Socks: Unsupported socks command ", request.Command)
 
- 		return ErrorUnsupportedSocksCommand
 
- 	}
 
- 	response := protocol.NewSocks5Response()
 
- 	response.Error = protocol.ErrorSuccess
 
- 	// Some SOCKS software requires a value other than dest. Let's fake one:
 
- 	response.Port = v2net.Port(1717)
 
- 	response.SetIPv4([]byte{0, 0, 0, 0})
 
- 	response.Write(writer)
 
- 	if err != nil {
 
- 		log.Error("Socks: failed to write response: ", err)
 
- 		return err
 
- 	}
 
- 	reader.SetCached(false)
 
- 	writer.SetCached(false)
 
- 	dest := request.Destination()
 
- 	log.Info("Socks: TCP Connect request to ", dest)
 
- 	packet := v2net.NewPacket(dest, nil, true)
 
- 	this.transport(reader, writer, packet)
 
- 	return nil
 
- }
 
- func (this *SocksServer) handleUDP(reader io.Reader, writer *v2io.BufferedWriter) error {
 
- 	response := protocol.NewSocks5Response()
 
- 	response.Error = protocol.ErrorSuccess
 
- 	udpAddr := this.udpAddress
 
- 	response.Port = udpAddr.Port()
 
- 	switch {
 
- 	case udpAddr.Address().IsIPv4():
 
- 		response.SetIPv4(udpAddr.Address().IP())
 
- 	case udpAddr.Address().IsIPv6():
 
- 		response.SetIPv6(udpAddr.Address().IP())
 
- 	case udpAddr.Address().IsDomain():
 
- 		response.SetDomain(udpAddr.Address().Domain())
 
- 	}
 
- 	response.Write(writer)
 
- 	err := writer.Flush()
 
- 	if err != nil {
 
- 		log.Error("Socks: failed to write response: ", err)
 
- 		return err
 
- 	}
 
- 	// The TCP connection closes after this method returns. We need to wait until
 
- 	// the client closes it.
 
- 	// TODO: get notified from UDP part
 
- 	<-time.After(5 * time.Minute)
 
- 	return nil
 
- }
 
- func (this *SocksServer) handleSocks4(reader *v2io.BufferedReader, writer *v2io.BufferedWriter, auth protocol.Socks4AuthenticationRequest) error {
 
- 	result := protocol.Socks4RequestGranted
 
- 	if auth.Command == protocol.CmdBind {
 
- 		result = protocol.Socks4RequestRejected
 
- 	}
 
- 	socks4Response := protocol.NewSocks4AuthenticationResponse(result, auth.Port, auth.IP[:])
 
- 	socks4Response.Write(writer)
 
- 	if result == protocol.Socks4RequestRejected {
 
- 		log.Warning("Socks: Unsupported socks 4 command ", auth.Command)
 
- 		return ErrorUnsupportedSocksCommand
 
- 	}
 
- 	reader.SetCached(false)
 
- 	writer.SetCached(false)
 
- 	dest := v2net.TCPDestination(v2net.IPAddress(auth.IP[:]), auth.Port)
 
- 	packet := v2net.NewPacket(dest, nil, true)
 
- 	this.transport(reader, writer, packet)
 
- 	return nil
 
- }
 
- func (this *SocksServer) transport(reader io.Reader, writer io.Writer, firstPacket v2net.Packet) {
 
- 	ray := this.packetDispatcher.DispatchToOutbound(firstPacket)
 
- 	input := ray.InboundInput()
 
- 	output := ray.InboundOutput()
 
- 	var inputFinish, outputFinish sync.Mutex
 
- 	inputFinish.Lock()
 
- 	outputFinish.Lock()
 
- 	go func() {
 
- 		v2io.RawReaderToChan(input, reader)
 
- 		inputFinish.Unlock()
 
- 		close(input)
 
- 	}()
 
- 	go func() {
 
- 		v2io.ChanToRawWriter(writer, output)
 
- 		outputFinish.Unlock()
 
- 	}()
 
- 	outputFinish.Lock()
 
- }
 
 
  |