|  | @@ -35,12 +35,12 @@ func BeforeTime(t time.Time) ValidationStrategy {
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				|  |  |  	}
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				|  |  |  }
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				|  |  |  
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				|  |  | -func (v *timeoutValidStrategy) IsValid() bool {
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				|  |  | -	return v.until.After(time.Now())
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				|  |  | +func (s *timeoutValidStrategy) IsValid() bool {
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				|  |  | +	return s.until.After(time.Now())
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				|  |  |  }
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				|  |  |  
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				|  |  | -func (v *timeoutValidStrategy) Invalidate() {
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				|  |  | -	v.until = time.Time{}
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				|  |  | +func (s *timeoutValidStrategy) Invalidate() {
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				|  |  | +	s.until = time.Time{}
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				|  |  |  }
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				|  |  |  
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				|  |  |  type ServerSpec struct {
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				|  | @@ -63,19 +63,19 @@ func NewServerSpecFromPB(spec ServerEndpoint) *ServerSpec {
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				|  |  |  	return NewServerSpec(dest, AlwaysValid(), spec.User...)
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				|  |  |  }
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				|  |  |  
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				|  |  | -func (v *ServerSpec) Destination() net.Destination {
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				|  |  | -	return v.dest
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				|  |  | +func (s *ServerSpec) Destination() net.Destination {
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				|  |  | +	return s.dest
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				|  |  |  }
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				|  |  |  
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				|  |  | -func (v *ServerSpec) HasUser(user *User) bool {
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				|  |  | -	v.RLock()
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				|  |  | -	defer v.RUnlock()
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				|  |  | +func (s *ServerSpec) HasUser(user *User) bool {
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				|  |  | +	s.RLock()
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				|  |  | +	defer s.RUnlock()
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				|  |  |  
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				|  |  |  	accountA, err := user.GetTypedAccount()
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				|  |  |  	if err != nil {
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				|  |  |  		return false
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				|  |  |  	}
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				|  |  | -	for _, u := range v.users {
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				|  |  | +	for _, u := range s.users {
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				|  |  |  		accountB, err := u.GetTypedAccount()
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				|  |  |  		if err == nil && accountA.Equals(accountB) {
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				|  |  |  			return true
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				|  | @@ -84,26 +84,29 @@ func (v *ServerSpec) HasUser(user *User) bool {
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				|  |  |  	return false
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				|  |  |  }
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				|  |  |  
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				|  |  | -func (v *ServerSpec) AddUser(user *User) {
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				|  |  | -	if v.HasUser(user) {
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				|  |  | +func (s *ServerSpec) AddUser(user *User) {
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				|  |  | +	if s.HasUser(user) {
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				|  |  |  		return
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				|  |  |  	}
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				|  |  |  
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				|  |  | -	v.Lock()
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				|  |  | -	defer v.Unlock()
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				|  |  | +	s.Lock()
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				|  |  | +	defer s.Unlock()
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				|  |  |  
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				|  |  | -	v.users = append(v.users, user)
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				|  |  | +	s.users = append(s.users, user)
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				|  |  |  }
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				|  |  |  
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				|  |  | -func (v *ServerSpec) PickUser() *User {
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				|  |  | -	userCount := len(v.users)
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				|  |  | +func (s *ServerSpec) PickUser() *User {
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				|  |  | +	s.RLock()
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				|  |  | +	defer s.RUnlock()
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				|  |  | +
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				|  |  | +	userCount := len(s.users)
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				|  |  |  	switch userCount {
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				|  |  |  	case 0:
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				|  |  |  		return nil
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				|  |  |  	case 1:
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				|  |  | -		return v.users[0]
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				|  |  | +		return s.users[0]
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				|  |  |  	default:
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				|  |  | -		return v.users[dice.Roll(userCount)]
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				|  |  | +		return s.users[dice.Roll(userCount)]
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				|  |  |  	}
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				|  |  |  }
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				|  |  |  
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