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							- package ray
 
- import (
 
- 	"github.com/v2ray/v2ray-core/common/alloc"
 
- )
 
- const (
 
- 	bufferSize = 16
 
- )
 
- func NewRay() Ray {
 
- 	return &directRay{
 
- 		Input:  make(chan *alloc.Buffer, bufferSize),
 
- 		Output: make(chan *alloc.Buffer, bufferSize),
 
- 	}
 
- }
 
- type directRay struct {
 
- 	Input  chan *alloc.Buffer
 
- 	Output chan *alloc.Buffer
 
- }
 
- func (ray *directRay) OutboundInput() <-chan *alloc.Buffer {
 
- 	return ray.Input
 
- }
 
- func (ray *directRay) OutboundOutput() chan<- *alloc.Buffer {
 
- 	return ray.Output
 
- }
 
- func (ray *directRay) InboundInput() chan<- *alloc.Buffer {
 
- 	return ray.Input
 
- }
 
- func (ray *directRay) InboundOutput() <-chan *alloc.Buffer {
 
- 	return ray.Output
 
- }
 
 
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