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- package ray
- import (
- "github.com/v2ray/v2ray-core/common/alloc"
- )
- const (
- bufferSize = 16
- )
- func NewRay() Ray {
- return &directRay{
- Input: make(chan *alloc.Buffer, bufferSize),
- Output: make(chan *alloc.Buffer, bufferSize),
- }
- }
- type directRay struct {
- Input chan *alloc.Buffer
- Output chan *alloc.Buffer
- }
- func (ray *directRay) OutboundInput() <-chan *alloc.Buffer {
- return ray.Input
- }
- func (ray *directRay) OutboundOutput() chan<- *alloc.Buffer {
- return ray.Output
- }
- func (ray *directRay) InboundInput() chan<- *alloc.Buffer {
- return ray.Input
- }
- func (ray *directRay) InboundOutput() <-chan *alloc.Buffer {
- return ray.Output
- }
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